Scripting HelpersARCHIVE
A little piece of Roblox history. Preserved for everyone, one question at a time.Read about the archive →
✓ ANSWER ACCEPTED

Whats the appropriate time interval to auto-save?

I was thinking about going about a while true do loop and autosaving

while wait(30) do
DataStore:SetAsync(plr.UserId,Val)

end

Some might say im overdoing it it but the max interval is 6 seconds really I could be saving 15 seconds

2 answers

✓ Accepted answer

It depends. You could have a game where the player's data changes frequently where you need to save the data often, but you could also have a game where the data doesnt change as much.

If the data failed to save when the player leaves and you had to rely on autosave, ask yourself: is the data that was saved two minutes ago alright? did the player lose a lot of data to the point where they'd be mad? if the answer is yes, then update more frequently. if not, you can get away with saving every 2-5 minutes.

If you save data too frequently, you might run into the issue of having too many requests to save data which causes your save requests to be added to a queue.

I recommend using looped ds: UpdateAsync () and ds: SetAsync () when the player leaves the room.

1 comment

0

setasync() and updateasync()?

This discussion is preserved as it was. New answers, comments, and votes are closed.