So I'm trying to make a script that when a player spawns, I insert a Character into them, It kinda makes no sense. Here --
function Joke()
game.Players.PlayerAdded:connect(function(Player)
Player.CharacterAdded:connect(function(Character)
local Head = Player.Character:FindFirstChild("Head")
if (Head ~= nil) then
Head.BrickColor = BrickColor.new("Toothpaste")
end
end)
end)
end
Joke()
I've tried it with everything. Hope I get a good answer.

3 comments
Line 1, 12 and 13 are not necessary. Then it will work
The script will do the exact same thing without those lines. If it's not working, then it's not because of that.
Nope, didn't work. Eh, Really doesn't matter, I'll do it tomorrow, I'm EXHAUSTED. Maybe my mind needs some rest. Thanks anyways. :D!