There is a super cool value of "mouse" call "Target", i will explain how to do this below:
Basics of mouse.Target:
1. What ever the mouse is pointed at, it will return it.
2. You can use this to change values of the part.
Simple script explaining how to do it:
local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
mouse.Button1Down:Connect(function()
print("Mouse has been pressed on: "..mouse.Target.Name)
end)
So, if you clicked on a part named "Bricky", it would print:
Mouse has been pressed on: Bricky
Please mark this as the answer if it helped!
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