local plr = game.Players.LocalPlayer
repeat wait() until plr and plr.Character
local mouse = plr:GetMouse()
local mtarget
local down
local UTplr
game.Players.PlayerAdded:Connect(function(Player)
Player.CharacterAdded:Connect(function(Character)
UTplr = Character:WaitForChild("HumanoidRootPart")
print(UTplr.CFrame)
end)
end)
function normOBJ (v) return v / v.Magnitude end
mouse.Button1Down:connect(function()
if mouse.Target ~= nil and mouse.Target.Locked == false and mouse.Target.Name == "CinderBlock" or mouse.Target.Name == "SodaCan" then
print(mouse.Target.Name)
mtarget = mouse.Target
down = true
mouse.TargetFilter = mtarget or mouse.Target
end
end)
mouse.Move:Connect(function()
if down == true and mtarget ~= nil then
local mvector = UTplr.CFrame.VectorToObjectSpace(mouse.Hit.LookVector)
if mvector > 3 then
mtarget.Position = UTplr.CFrame(normOBJ(mvector) * 3)
else
mtarget.Position = UTplr.CFrame.VectorToWorldSpace(mvector)
end
end
end)
mouse.Button1Up:connect(function()
down = false
mouse.TargetFilter = nil
mtarget = nil
end)
That is the script, it allows me to pick up objects but it wont work because HumaniodRootPart is a nil value. I don't understand, may I have some help?

1 comment
R15 or R6?