cd = 0
script.Parent.remote.OnServerEvent:Connect(function(Player)
if cd == 0 then
cd = 1
local Bolt = game.ReplicatedStorage.vbolt:Clone()
Bolt.CFrame = script.Parent.Parent.Handle.CFrame*CFrame.new(0,1,-10)
Bolt.Parent = workspace
Bolt.Velocity = script.Parent.Parent.Handle.CFrame.lookVector * 20
game.ReplicatedStorage.vampbolt.BodyVelocity.Velocity = script.Parent.Parent.Handle.CFrame.lookVector*40*2
script.Parent.Parent.Handle.Sound:Play()
Bolt.Touched:Connect(function(h)
local cool = h.Parent:FindFirstChild("Humanoid")
local alsocool = Player.Parent:FindFirstChild("Humanoid")
if cool and alsocool then
alsocool.Health = alsocool.Health + 25
end
end)
wait(0.6)
cd = 0
end
end)
pay your attention to the bottom lines i want the clone to detect a humanoid then add health to the separate humanoid defined in the remoteevent function

3 comments
the variable h was not provided in the code. was this intentional or does the variable not exist?
any errors?
h is the function on touched