cd = 0



script.Parent.remote.OnServerEvent:Connect(function(Player)
	if cd == 0 then
		cd = 1
		local Bolt = game.ReplicatedStorage.vbolt:Clone()
		Bolt.CFrame = script.Parent.Parent.Handle.CFrame*CFrame.new(0,1,-10)		
		Bolt.Parent = workspace
		Bolt.Velocity = script.Parent.Parent.Handle.CFrame.lookVector * 20
		game.ReplicatedStorage.vampbolt.BodyVelocity.Velocity = 		script.Parent.Parent.Handle.CFrame.lookVector*40*2
		script.Parent.Parent.Handle.Sound:Play()
		Bolt.Touched:Connect(function(h)
			local cool = h.Parent:FindFirstChild("Humanoid")
			local alsocool = Player.Parent:FindFirstChild("Humanoid")
			if cool and alsocool then
				alsocool.Health = alsocool.Health + 25
			end
		end)		
		wait(0.6)
		cd = 0
	end
end)

pay your attention to the bottom lines i want the clone to detect a humanoid then add health to the separate humanoid defined in the remoteevent function

3 comments

0

the variable h was not provided in the code. was this intentional or does the variable not exist?

0

any errors?

0

h is the function on touched