I did put this LOCALSCRIPT in: Game > StarterPlayer > StarterPlayerScripts
local sound = game.Workspace.Sound
local fire = game.Lighting.Blur
while true do
if sound.IsPlaying then
local number = (sound.PlaybackLoudness / 100) * (2 + sound.Volume)
fire.Enabled = true
fire.Size = NumberSequence.new(number)
else
fire.Enabled = false
end
wait()
end
It supposed to be blurring the camera but it's not even changing the value of the size, it's in lightning any idea why?
Oh, btw I have an error: Players.JustSxript.PlayerScripts.LocalScript:7: attempt to index local 'fire' (a number value) Maybe one of you guys can help me?
Thanks.

1 comment
I copied your script and I don't get any errors .-. since you're making it in a local script inside a starter player tho use WaitForChild on variables other then that only mistake I can think of is that you're not playing the sound? or do you have that in another script?..