Since Setasync dosen't have a end and its like weird
I got confused cause with setasync
you can just wrap it around simply
but I don't think I did my UpdateAsync right
The S prints true and E prints a table but I was wondering what that table was and if I did this right
local S,E = pcall(function()
local UpdateAsync = DataStoreOfStats:UpdateAsync(Player.UserId,function(OldValue)
return OldValue
end)
return UpdateAsync
end)
print(S,E)
