I made a StarterCharacter, with an IntValue inside of the character.
I want the IntValue's value in the character to go up by two when I touch a part.
script.Parent.Touched:Connect(function(plr)
plr.LocalPlayer.Character.Value.Value = plr.LocalPlayer.Character.Value.Value + 2 --Isn't working, and not giving an error.
print("plus 2") --Isn't printing due to line 3 not working
end)

2 comments
try plr.Parent instead of plr.LocalPlayer.Character
The code won't run, because it is in workspace!