I have recently been using this script
--Variables--
local set = script.Settings
local sp = set.Speed
local enabled = set.Enabled
local hum = script.Parent:WaitForChild("HumanoidCharacter")
if hum then
print("Success")
else
print("No HumanoidCharacter")
end
local humanim = hum:LoadAnimation(script:FindFirstChildOfClass("Animation"))
--Playing Animation--
wait(2)
if enabled.Value == true then
humanim:Play()
humanim.Looped = true
humanim:AdjustSpeed(sp.Value)
end
Why doesn´t the animation work, the script lies inside the object that needs to be animated. However, the animations don´t play in the game. Why?

3 comments
Have you checked the output?
If its a group game you need the animation to be a group animation of that group I had this problem before
Oh, thanks