This is like my last post, but I want to know how I can make a brick appear instead.
Example: We have two bricks, A and B.
When I touch A, B will appear.
If you need more information, please make a comment and I'll try to answer as soon as possible. Any help is appreciated.
change the brick 'B's transparency when brick A's touched event is called:
touchBrick = game.Workspace.A appearingBrick= game.Workspace.B touchBrick.Touched:Connect(function() appearingBrick.Transparency = 0 end)