tool = script.Parent handle = tool:WaitForChild("Handle") tool.Equipped:Connect(function() print("The tool equipped") end)
This is what I have so far! I don't know what to do.
Create a part inside the tool and name it "Handle". Put the model and handle inside a tool object . Position the Handle to the the position in the model that you want the player's hand to go. (i.e if it was a gun, you'd position the handle on the grip of the gun) ROBLOX will automatically position the handle to the player's hand and any parts welded to the part will also be moved.
For the parts to be welded, we need a weld script. You can make your own or use someone else's weld script.
Here's an article on how to weld if you want to do it yourself
How it works is it finds all the parts inside the model creates a weld for each part and welds them to the handle. Put the tool you made into the starterpack and you're good to go.