ive been trying to make a custom movement system (groundpounding, leaping, ect) (They go alongside the default controls) and ive come across a problem when enabling / disabling controls. Whever i enable the controls it wont detect buttons that are already held down. would anyone have a work around for this?
local controls = require(game:GetService("Players").LocalPlayer.PlayerScripts.PlayerModule):GetControls()
controls:Disable()
controls:Enable()
