So I was wondering on how I would instead of just static teleporting the Player's Torso to a certain position, it would be smooth.
This is what I'm avoiding:
game.Players.LocalPlayer.Character:WaitForChild("Torso").Position = Vector3.new(workspace.Part)

5 comments
why don't you use tween service https://developer.roblox.com/en-us/api-reference/class/TweenService ?
Also you should .Position = workspace.Part.Position instead
the thing is i used tween serviced and the player's torso waas going crazy
There is a result online for tweening models, refer to that, I won't search it up for you though, use it on the player (Big Iq mind)
Don't use position, you have to use CFrame on the player's HumanoidRootPart