game.Players.PlayerAdded:Connect(function(player)
if game:GetService("MarketplaceService"):PlayerOwnsAsset(player, 2070427) == false then
print("false")
else
print("true")
end
end)
it prints false but its the swat gamepass from jailbreak that i tested with and i do own it

5 comments
Excuse my indenting.
no seems like using playerownsasset dont really do anything
Oh I made a tiny mistake, switch PlayerOwnsAsset with PlayerHasPass.
nvm i worked it out using another system with userownsgamepass
also, didnt u have points before?