Scripting HelpersARCHIVE
A little piece of Roblox history. Preserved for everyone, one question at a time.Read about the archive →
✓ ANSWER ACCEPTED

Why won't my tycoon script function properly? It doesn't make the items appear

Hi peoples of the internet, after trying to make a tycoon(and failing to), i decided to do a rewrite of my system, but it wont work! No errors are produced, the lines i think are causing the problem are Line 20 and Line 53, anybody out there know how to fix this?

What is happening: I am trying to put a item into a folder in workspace, put it won't work dependency is all fine and stuff

Tycoon setup: https://gyazo.com/2d1ba2afb80da7a1a799672f62e18a96

If you need anything else, ask.

(i used a few parts of the script from a tutorial, like dependency stuff)

My script:

local tycoon = script.Parent.Parent
local bought = tycoon.Bought
local buyables = tycoon.Buyables
local buttons = tycoon.Buttons

local objects = {}

local function ensureownerhit(plr) -- ignore this please
	
end


for i, v in pairs(buttons:GetChildren()) do
	if v then
		if v.Head then
			
			local objectthing = buyables:WaitForChild(v.Object.Value)
			
			if objectthing then
				objects[objectthing.Name] = objectthing:Clone()

  				objectthing:Destroy()
				
				
				
				if v:FindFirstChild("Dependency") then
					coroutine.resume(coroutine.create(function()
						
						v.Head.CanCollide = false
						v.Head.Transparency = 1
						v.Part.CanCollide = false
						v.Part.Transparency = 1
						
						if bought:WaitForChild(v.Dependency.Value) then
							
							v.Head.CanCollide = true
							v.Head.Transparency = 0
							v.Part.CanCollide = true
							v.Part.Transparency = 0
							
						end
						
					end))
				end
				
				local debounce = false
				
				v.Head.Touched:Connect(function(hit)
					if not debounce then
						debounce = true
						
						if v.Head.CanCollide then
							objects[v.Object.Value] = bought
							
							v:Destroy()
						end
						
						debounce = false
					end
				end)
			end
		end
	end
end

1 answer

✓ Accepted answer

You need to set the parent for objects[objectthing.Name] to the workspace or wherever you want to put it.

2 comments

0

Of course its the simple things that get me :p, i need to go get some coffee im on low power lol

0

it's not simple. it can be hard to catch. i only knew it because i've messed up like that so many times.

This discussion is preserved as it was. New answers, comments, and votes are closed.