clickdetector script:
script.Parent.MouseClick:Connect(function(player)
local value = game.Workspace.water_tank.tank.water_value
print(value.Value)
game.Players[player.Name].leaderstats.Dollars.Value = game.Players[player.Name].leaderstats.Dollars.Value + value.Value
value.Value = 0
end)
prints 0 water tank script:
local value = script.Parent.water_value.Value
local label = script.Parent.Parent.gui.gui_part.SurfaceGui.TextLabel
local text = label.Text
while true do
wait(1)
if value < 20000 then
text = "Tank not filled"
label.BackgroundColor3 = Color3.new(255,0,0)
value = value + 1
print(value)
else
label.BackgroundColor3 = Color3.new(0,255,0)
text = "Tank filled"
end
end
prints 1 then 2 etc also when i check with explorer during testing the value doesnt go up
