I have recently made a camerapart, and attached the currentcamera to that part. Which works fine however, I also want to be able to rotate the camera, but the script doesn´t work.
local Player = game.Players.LocalPlayer
local Camera = game.Workspace.CurrentCamera
local CameraObject = game.Workspace.CameraObject
local TweenService = game:GetService("TweenService")
Player.Character:Destroy()
wait(5)
Player.Character.Humanoid.Health = 0
repeat wait()
Camera.CameraType = Enum.CameraType.Scriptable
until Camera.CameraType == Enum.CameraType.Scriptable
Camera.CFrame = CameraObject.CFrame
wait(10)
CameraObject.CFrame = CFrame.Angles(30,30,30)

1 comment
Oh, thanks :).