How do you detect if a loading screen is done?
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How do you detect if a loading screen is done?
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It certainly depends on how you've designed your loading screen (assuming you mean a custom one).
A lot of people like to use ContentProvider to preload their assets. You can read up on it here: https://developer.roblox.com/en-us/api-reference/class/ContentProvider
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4 comments
^ Most of the time, the only thing you want to preload is your IntroUIs.
Alternatively, in CoreGui there is a ScreenGui named ‘RobloxLoadingGui’, and inside it is a frame called ‘BlackFrame’. When the loading GUI is finished, the contents of the ScreenGui are deleted, so you could listen for that.
^ But I would definitely recommend ContentProvider over the CoreGui method.
Thanks