Can you use the LocalPlayer when teleporting?
✓ ANSWER ACCEPTED
Can you use the localplayer when teleporting?
1 answer
✓ Accepted answer
Well i don't really know what you meant by that but here an example hope this is what you're looking for!
local TeleportService = game:GetService("TeleportService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local playerGui = Players.LocalPlayer:WaitForChild("PlayerGui")
local placeId = 0 -- replace here
local loadingGui = ReplicatedStorage:FindFirstChild("LoadingGui") -- replace here
-- parent the loading gui for this place
loadingGui.Parent = playerGui
-- set the loading gui for the destination place
TeleportService:SetTeleportGui(loadingGui)
-- teleport the user
TeleportService:Teleport(placeId)
^^ From roblox's source ^^
2 comments
0
I understand most of it, however i cant understand the playerGui part, can you explain it for me. I will remember to accept your answer.
1
Well that's a custom thing example as if you want them to have like an custom loading screen while getting teleported then you shall use that, if not just remove the "TeleportService:SetTeleportGui(loadingGui)" part with the "local loadinggui" and "loadingGui.Parent = playerGui" ,it will still tp but without having a custom GUI with it.
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1 comment
No. Teleporting from server to server cannot be done from the client.