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COMMUNITY QUESTION

Since Animations are pla?ed on the Client Side and it replicates exploiters are exploiting

Ok So I noticed that exploiters can play any animation they want this means they can change position of their arm using an animation

Does anyone know how I can prevent Animations that I don't know from being played?

2 comments

0

exploiters can only play animations inside your game

0

dude really, view botting

1 answer

I think your character collision is kept as if it wasnt even animated. I was making a fighting game and wanted to make a collision check when a keyframe of my animation was reached, but it wouldnt touch anything unless the parts moved (without animations)

1 comment

0

That's because animations use CFrames, so collision checks don't happen. The animation will 100% replicate because the player has ownership of their character.

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