Ok So I noticed that exploiters can play any animation they want this means they can change position of their arm using an animation
Does anyone know how I can prevent Animations that I don't know from being played?
Ok So I noticed that exploiters can play any animation they want this means they can change position of their arm using an animation
Does anyone know how I can prevent Animations that I don't know from being played?
I think your character collision is kept as if it wasnt even animated. I was making a fighting game and wanted to make a collision check when a keyframe of my animation was reached, but it wouldnt touch anything unless the parts moved (without animations)
That's because animations use CFrames, so collision checks don't happen. The animation will 100% replicate because the player has ownership of their character.
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exploiters can only play animations inside your game
dude really, view botting