Scripting HelpersARCHIVE
A little piece of Roblox history. Preserved for everyone, one question at a time.Read about the archive →
COMMUNITY QUESTION

My Startup Code Has Been Outdated?

-- Define Variables

local ReplicatedStorage = game:GetService("ReplicatedStorage")

local ServerStorage = game:GetService("ServerStorage")

local MapsFolder = ServerStorage:WaitForChild("Maps")

local Status = ReplicatedStorage:WaitForChild("Status")

local GameLength = 50

-- Game Loop

while true do

Status.Value = "Waiting for enough players"

repeat waait() until game.Players.NumPlayers >= 2

Status.Value = "Intermission"

wait(10)

local plrs = ()

for i, player in pairs(game.Players:GetPlayers()) do
if player then
	table.insert(plrs,player) -- Add each player into plrs table
		end
end

wait(2)

end

3 comments

0

Why do you say that?

0

whats "waait()"

0

I am not sure if its outdated or its because of the 3rd line there. waait() needs to be wait()

1 answer

repeat waait() until game.Players.NumPlayers >= 2

The "waait()" won't work cause the right way is "wait()"

This discussion is preserved as it was. New answers, comments, and votes are closed.