I have a module script (called PlayerStatManager) in ServerStorage that I want to require in a local script with this code:
local PlayerStatManager = game:GetService("ServerStorage"):WaitForChild("PlayerStatManager")
For some reason, the module script wouldn't get required, and the WaitForChild would yield the local script for an infinite amount of time. There are no spelling errors, as I double checked. What's wrong with this?

2 comments
It works now! Thx!
Anytime. Glad I was able to help :)