I'm trying to make it so it would damage the player after some guis are gone but i don't know how to check if its gone
(i suck at scripting so :P)
Sever script:
game.ReplicatedStorage.yes.OnServerEvent:Connect(function(plranim,clonedclick,hum,atkred,dmg)
if clonedclick then
repeat wait() until not clonedclick
else
end
hum:TakeDamage(atkred*dmg)
end)
