✓ Accepted answer
In order to load a custom static character instead of each player's personal one, Take the character model that you'd like to use, in this case, "Dummy", rename it to "StarterCharacter", and then drop it into the folder known as StarterPlayer.
EDIT: If you want to load different characters, your best bet is to turn off CharacterAutoLoads of Players, and handle the loading yourself. So simply decide which model you'd like to use for the character (make sure it's named "StarterCharacter"), place the model in StarterPlayer, call :LoadCharacter on the player, and then take the StarterCharacter model back out. Repeat the process for whenever you load someone's character. (most often when they join or respawn)
1 comment
you can modify the player's CharacterAppearanceID then run Player:LoadCharacter()