I was making something just for fun but it looks like that the classnames to the path of the object are being said, and not just the names itself as an example, a pathway to an object could be
Workspace.Stages.NextLevel1
But instead it returns as
Workspace.Model.Part
Any reasons why this is happening? Edit: Here is the code I used:
local Plr = game:GetService("Players").LocalPlayer
local Mouse = Plr:GetMouse()
local function answer(t)
if t == "Yes" then
print(Mouse.Target:GetFullName())
end
end
local reply = Instance.new("BindableFunction")
reply.OnInvoke = answer
Mouse.Button1Down:connect(function()
if not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) then return end
if not Mouse.Target then return end
game.StarterGui:SetCore("SendNotification", {
Title = "Confirmation";
Text = "Print path of "..Mouse.Target.Name.."?";
Callback = reply;
Button1 = "Yes";
Button2 = "No";
})
end)

4 comments
Show us your code please.
Sorry for the late reply but I edited my post with the code
might just re-post just so it get more attention oofie
next time I should always include the code on these kind of posts