code is
local self = {}
function self:StartEnemy(source, enemy)
local stats = require(game.ReplicatedStorage.Modules.Types.EnemyStats)
stats = stats[enemy]
local obj = game.ReplicatedStorage.Assets.Enemies[enemy]:Clone()
obj.CFrame = source["StartingPoint"].CFrame
for i=1,#source,1 do
local scf = obj.CFrame
for j=0,1,stats.Speed*0.002 do
print(source[i])
obj.CFrame = scf:lerp{source[i],CFrame+Vector3.new(0,obj.Position.Y-1161.438,0)}
wait(0.01)
end
end
end
return self
output is
Path
11:41:50.763 - ServerScriptService.Modules.Classes.Enemy.EnemyAI:16: bad argument #1 to '?' (Vector3 expected, got table)
11:41:50.764 - Stack Begin
11:41:50.765 - Script 'ServerScriptService.Modules.Classes.Enemy.EnemyAI', Line 16 - method StartEnemy
11:41:50.765 - Script 'ServerScriptService.Scripts.Main', Line 11
11:41:50.766 - Stack End
kamilk0192 applied edits to script EnemyAI

1 comment
I fell like i've seen a tutorial about this code XD