Alright, so, I'm having some problems with the LocalTransparencyModifier command. I'm trying to make everyone else in the game invisible while still seeing myself and for everyone else everyone else is invisible but they see themself. The reason I would want to implement this is because I feel it would be useful for cutscenes.

This is the script so far:

local Player = game.Players.LocalPlayer
local Start = Player:WaitForChild('PlayerGui').TitleScreen.Start.StartButton



Start.MouseButton1Click:Connect(function()
	
	for _, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
		
	if v:IsA("Accessory") or v:IsA("BasePart") or (v.Name=="RightArm(v.Name=="LeftArm") then
			
			v.LocalTransparencyModifier = 0
			
	end
		
	end
	
end)

If anyone can help, please help.