Hi, I'd like it if once a player steps on the morph pad/equips a morph their animations change e.g. walking animation, idle etc. (Or players on two different teams have different walking animations) How would I do this? Any help would be greatly appreciated! :)
COMMUNITY QUESTION
How do I animate r15 morphs?
1 answer
In your character, you have a script named "Animate", and in this script you have every animation which contains AnimationId. So you can change your animations with this script. If you want the "Run" animation to work, you must export the animation even if it's a Roblox animation.
So you could do:
local player = game.Players.LocalPlayer
local function characterAdded(character)
if player.Team.Name == "Red" then
character.Animate.run.RunAnim.AnimationId = "your animation id here"
elseif player.Team.Name == "Blue" then
character.Animate.run.RunAnim.AnimationId = "your other animation id here"
end
end
player.CharacterAdded:Connect(characterAdded)
If you need more informations, check this: https://developer.roblox.com/en-us/articles/using-animations-in-games
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