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COMMUNITY QUESTION

Why isn't my BlurEffect firing correctly? Yet everything else is?

Alright so trying to make it work, everything in the script works EXCEPT the blur, it all fires, it all prints, it does everything, but when it comes to the blur nothing happens, Since I get no errors I have no clue what's wrong here.


	wait()

local Eh = game.Workspace.PartyBoi



Eh.Touched:Connect(function(hit)
	local plr = game.Players.epicradioactive
	local hi = game.Lighting
	local hi1 = Instance.new("BlurEffect")
	local ree = Instance.new("BlurEffect")
	local hum1 = hit.Parent:WaitForChild("Humanoid")
		hi1.Enabled = false
		print("All got processed so far")
				if hit then 
					plr.CameraMode = Enum.CameraMode.LockFirstPerson
						wait(3)
							plr.CameraMode = Enum.CameraMode.Classic
								print("Alright let's start it up")
									wait(3)
										ree.Enabled = true
									print("Hi bro")
								wait(2)
						ree = true, hi1 == true
				 hi1 = true, hi1.Enabled == true
			hi1 = true 
		print("It's true")
	end
end)

1 answer

You haven't Parented any of the blur effects.

Be sure to parent them either in Lighting or workspace.CurrentCamera, depending on what you are doing.

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