In my game I have a greyscale (black and white) effect however I would like it so players can be able to toggle it on or off locally by a GUI so a player can choose whether they would like to play the game with the greyscale effect or just in normal colour, how would I do this?
Here is the current ColorCorrection script:
Light = game:GetService("Lighting")
wait(1)
Bloom = Instance.new("SunRaysEffect",Light)
Bloom.Intensity = .2
Bloom.Spread = 1
ColorCorrection = Instance.new("ColorCorrectionEffect", Light)
ColorCorrection.Brightness = .2
ColorCorrection.Contrast = .5
ColorCorrection.Saturation = -.9
ColorCorrection.TintColor = Color3.fromRGB(104, 104, 104)
script:Destroy()

1 comment
You can manipulate the lighting section(including after effects) from the client, no need for remote events. Would love to help further but i'm in class lol...