-- Hat
----------------------------------------
local NewHat = game.ReplicatedStorage.HeadBands.Headband
repeat wait()
NewHat.Parent = script.Parent
until NewHat.Parent == script.Parent
I've made this simple script, yet when I die the hat doesn't appear on the player?!? (In StarterCharacterScripts)

1 comment
I've fixed it, I've edited the script and moved it into startergui, cloning the hat into the player's character