I just need the text to change when the player levels up. It just isn't working though. Can anyone see any problems?
local plr = game.Players.LocalPlayer
plr.leaderstats.Level.Value.Changed:connect(function()
script.Parent.Text = "Level".. plr.leaderstats.Level.Value
end)

1 comment
Make sure it's actually changing. Also, use :Connect (capital) since :connect is deprecated.