it would also work to have the code teleport me when i touch a certain object. i just think it would be cleaner if it was upon death
local service = game:GetService("TeleportService")
local place = (the game the player will be sent to)
local plr = game.Players.goulstem
service:Teleport(place,plr)

6 comments
Please make an attempt before requesting a script
i tried: 1: local service = game:GetService ("TeleportService) 2:local plce = (the game the player will be sent to) 3: local plr = game.player.goulstem; 5: service:Teleport(place,plr)
but that obviously didn't work because that has nothing to do with player death
well, you can use a Humanoid.Died event to detect when a player dies
apart from that, line 2, you have to replace with the placeid, and line 3, you actually have to get a player in your game, as Goulstem isnt always going to be in your game
it is, the id is 3703255527 thanks for the help.