My inventory code is in serverscriptservice, but the if statement is underlined red, but I don't know what is wrong, I tried, doing then and else after the if statement. I put some * around the if
print("Hello world!")
local dataStoreService = game:GetService("DataStoreService")
local dataStore = dataStoreService:GetDataStore("BackpackSave")
game.Players.PlayerAdded:Connect(function(player)
pcall(function()
local tool = dataStore:GetAsyne("User-"..player.UserId)
if tool then
for i,v in pairs(tool) do
local toolFound = game.ReplicatedStorage.Items:FindFirstChild
***if*** toolFound then
toolFound:Clone().Parent = player.Backpack
toolFound:Clone().Parent = player.StarterGear
end
end
end
end)
end)
game.Players.PlayerRemoving:Connect(function(player)
pcall(function()
local toolsSave = {}
for i, tool in pairs(player.Backpack:GetChildren()) do
if tool then
table.insert(toolsSave,tool.Name)
end
end
dataStore:SetAsync("User-"..player.UserId,toolsSave)
end)
end)

5 comments
I'm pretty sure you need to do something like if toolFound = true then
It still does not work
there's a typo in the variable itself. "local toolFound = game.ReplicatedStorage.Items:FindFirstChild()" is what it should be above the if statement
still does not work
even with both scripts together