In my game, I'm trying to make it so that different music plays based on where you are in the game, so I would like to make the sound accessible to the local player's speakers only.
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How to make sound that only the local player will hear?
1 answer
✓ Accepted answer
Sounds playing in the PlayerGui are only audible to that player.
Alternatively, sounds created but not replicated (either as a local object or because of FilteringEnabled) will also only be heard by the local player.
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1 comment
Thank you.