Hello, I am wondering, how would I run a function when a player is seated? I know I will need a script that will get the model of the player and need to check if Humanoid.Sit = true. Thanks!
✓ ANSWER ACCEPTED
How to know when a Player is seated?
1 answer
✓ Accepted answer
Use GetPropertyChangedSignal.
local human = player.Character
human:GetPropertyChangedSignal("Sit"):Connect(function()
if human.Sit == true then
-- insert whatever you want to happen
end
end)
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2 comments
do u still have that poo
i got you