ParkingGarage = workspace.ParkingGarage function Park(hit) if hit.Name == "ParkingPart" then hit.Parent:GetChildren()
local CreateGUI = ParkingGarage.SaveName:Clone()
CreateGUI.Parent = game.Players[game.Players.LocalPlayer.Name].PlayerGui
CreateGUI.Enabled = true
CreateGUI.Name = "SaveName"
repeat
wait()
until game.Players[game.Players.LocalPlayer.Name].PlayerGui.SaveName.Clicked.Value == true
ParkingGarage.CarName.Value = game.Players[game.Players.LocalPlayer.Name]
ParkingGarage.CarName.Value = ParkingGarage.CarName.Value .. CreateGUI.Jer.Value
local ModelCreate = Instance.new("Model")
ModelCreate.Parent = game.Lighting.Parking
ModelCreate.Name = ParkingGarage.CarName.Value
end
end
ParkingGarage.ParkCarButton.ClickDetector.MouseClick:Connect(Park) ParkingGarage.Sensor.Touched:Connect(Park)
Clear Version: https://ibb.co/NFmKzDt

3 comments
what is wrong here
https://ibb.co/NFmKzDt
i dont understand what this is trying to do, maybe add some backstory next time..?