I need someone to possibly make a script where it just makes all sounds in the game have a false playing property.
Here is what I made but it doesn't turn off any sound whatsoever. Can someone help me to make it turn off every sound that is in the game at all?
model = game local children = model:GetChildren()
for i = 1, #children do
local child = children[i]
if child:IsA("Sound") then
child.Handle.Sound.Playing = false
end
end

2 comments
I think you could just do game:GetDescendants() instead of just searching the workspace.
if you do that you will get some security errors.