So I am currently working on an MMORPG type game. Some of the abilities I am making involve shooting a barrage of projectiles towards a player's mouse, as well as being able to "charge" up a blast before firing it toward the mouse. I am confused on how I would achieve this in filtering enabled though with calling a ton of remote functions and events. Any insight on how to do this?
COMMUNITY QUESTION
Barrage Of Projectiles in Filtering Enabled?
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