wait(2)
game.Players.LocalPlayer.Character.Humanoid:PlayEmote("Wave")
This just errors:
18:43:22.796 - No emote exists with name Wave
wait(2)
game.Players.LocalPlayer.Character.Humanoid:PlayEmote("Wave")
This just errors:
18:43:22.796 - No emote exists with name Wave
To do it make a starter gui then make a text button then make a local script then put this in it
local btn = script.Parent
local plr = game.Players.LocalPlayer
local char = plr.Character or plr.CharacterAdded:Wait()
local hum = char:WaitForChild("Humanoid",10)
local CanEmote = true
local CoolDown = 1
btn.MouseButton1Click:connect(function()
if CanEmote == true then
hum.JumpPower = 0 -- you can remove this, this really fixes it..
hum.WalkSpeed = 0 -- this too
CanEmote = false
local dance = hum:LoadAnimation(script:FindFirstChild("WaveAnim"))
dance:Play()
wait(CoolDown + dance.Length)
hum.JumpPower = 50 -- you can remove this, this really fixes it..
hum.WalkSpeed = 16 -- this too
CanEmote = true
end
end)
then import the wave anim to get it run a game, go into your player in the workspace, go into animaions and go into wave and copy it, then stop the game, then paste the anim into it!
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1 comment
you know i gave u an answer