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Why is my RemoteEvent not firing?

Asked by 4 years ago

I put a NumberValue in one of my Teams in game.teams and a script inside the NumberValue. Everytime a player gets killed the NumberValue goes up by one and the script is supposed to fire a remote event but it doesn't; it isn't detecting the Value change.

Code in the Script

script.Parent:GetPropertyChangedSignal("Value"):Connect(function()
    print("Property Changed")
    game.ReplicatedStorage.Points:FireAllClients()
    print("Fired Clients")
end)

I know that the Value in the NumberValue is being changed, so i'm pretty sure it has something to do with the script in the numbervalue.

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by "NumberValue goes up by one: I meant the Value in NumberValue goes up by one ewdoggypoopoo 12 — 4y
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Are you changing that value by server or local. karlo_tr10 1233 — 4y
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i'm changing the value by a server ewdoggypoopoo 12 — 4y

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