I put a NumberValue in one of my Teams in game.teams and a script inside the NumberValue. Everytime a player gets killed the NumberValue goes up by one and the script is supposed to fire a remote event but it doesn't; it isn't detecting the Value change.
Code in the Script
script.Parent:GetPropertyChangedSignal("Value"):Connect(function() print("Property Changed") game.ReplicatedStorage.Points:FireAllClients() print("Fired Clients") end)
I know that the Value in the NumberValue is being changed, so i'm pretty sure it has something to do with the script in the numbervalue.