I’m making a tower defense game and I made a for loop where the NPCs use MoveTo() from path1-path10 the problem is that I when the NPCs get to a point, they don’t fully stand on it, making them walk diagonal to the next point. Is there any fix to this?
Edit: would I have to move path1-path10 back a little?

2 comments
I don't know what you mean by "they don't fully stand on it".
"The reach goal state of a humanoid will timeout after 8 seconds if it doesn’t reach its goal." Is it taking longer than 8 seconds for the NPCs to reach the point that you set for them to walk to?