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COMMUNITY QUESTION

why is my code not putting the instance of bodyangularvelocity in my characters righthand?


local players = game:GetService("Players")
local tool = script.Parent


game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(character)
	local b = Instance.new("BodyAngularVelocity",character["RightHand"])
	
	
end)

end)

tool.Equipped:Connect(function(mouse)
	
end)


tool.Activated:Connect(function()
	
	
end)

1 answer

Comparing the question to the code you have, I can see that you are putting a BodyAngularVelocity inside of the right hand of players that are joining the game, not your right hand.

local tool = script.Parent
local player = tool.Parent

player.CharacterAdded:Connect(function(character)
    local b = Instance.new("BodyAngularVelocity",character.RightHand)

end)

tool.Equipped:Connect(function(mouse)

end)


tool.Activated:Connect(function()


end)

Also, you don't need to do this:

character["RightHand"]

Because there aren't any spaces in the name of the instance.

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