I'm trying to target the Mouse object and (due to the wiki being in the middle of API renovations) the only way I could find to target the mouse was with this:
script.Parent.Equipped:connect(function(mouse)
mouse.Button1Down:connect(function()
Now I was wondering if there is a way to target straight to the mouse without having to go through all that function mumbo-jumbo. Is there a hierarchy to get to it, or do you have to use a function?

1 comment
Keep in mind that this comes with one caveat: you can't set the mouse icon using the PlayerMouse object returned by GetMouse, you still have to use a Tool or Hopperbin to do that.