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✓ ANSWER ACCEPTED

Slow Size Player Growing Script Issue? (Solved)

I'm making a game where your main objective is to try to figure out a puzzle as you slowly grow to the point where you are too big in quantitive measure to even function. I want to make it where you grow 0.2 studs every 8 seconds, but I can't work any CFrame measure. I've tried all sorts of things. Please help. Edit

This has been answered, so no need to comment on it anymore, lmao. Thank you to the person for the answer, as the script is working efficiently now! - DusiD

1 answer

✓ Accepted answer

Try using a for loop, such as shown


--- previous code and stuff

for i = 1,8 do --- does the loop x8 (something that you can change by replacing the 8)
wait(8)
(body part).Size = (body part).Size + Vector3.new(0.2,0.2,0.2)
end

I hope this helps you!

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