Whenever you equip a tool in ROBLOX, ClickDetectors suddenly don't register anymore (until you un-equip the tool again). So my question is, how do I get it so that ClickDetectors will work when a tool is equipped?
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Click Detector disappears?
1 answer
✓ Accepted answer
This functionality isn't available.
Either accomplish what you are trying to do without a tool (and use PlayerMouse for everything, perhaps?), or implement the clicking as a part of the tool.
Although I'm not certain, you may also be able to use the PlayerMouse while tools are equipped. I am not so sure about that, however. If you can, then you could implement all ClickDetector things through that instead.
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This may not be able to be answered in a comment (and I know it's been asked before but I can't find it from searching this site's previous posts), but since I can't do what I originally planned, how do I make a function run when something is clicked without a ClickDetector?
Using the Mouse events (Button1Down). Mouse objects from the
GetMouseor fromEquippedorSelected(search on Wiki)Yes but I mean when I click on a certain brick. How would it know when the mouse is in a certain spot?
Look on the Wiki. Mouse objects have a
Targetproperty which is the object hovering over and aHitproperty which is the CFrame of the position they are hovering at.Oh I'm an idiot I read over those properties and didn't even see that -_-. Thanks for putting up with me. But how do I target the mouse without using it in a function? What I mean is, what ancestry goes before it?