So, basically what I'm doing is a loadout background. And once the player hits a certain text button, the script will cancel (allowing the camera to go back to the player and letting the player control their camera) while the script gets ready for the next time the player dies and respawns to apply again. Is it possible?
Current script
local Player=game.Players.LocalPlayer
local Char=Player.Character or Player.CharacterAdded:Wait()
local camera=workspace.CurrentCamera
wait(0.1)
camera.CameraType=Enum.CameraType.Scriptable
camera.CFrame=workspace.Cam.CFrame

1 comment
I'm a bit confused, I am using a GUI button and it isn't working. Or maybe I am doing something wrong, is there a part name I need to change?