Would it be possible for me to prevent someone from jumping out of a seat (or getting out using other methods)?
COMMUNITY QUESTION
Is it possible to prevent a player from jumping out of a chair?
2 answers
Yes there is. You can disable jumping from a humanoid
Player.Character.Humanoid.Jump = false
You can edit the sitting script and make it so until you can time it so then it would eject them out after a certain time period?
function onTouched(t) Torso = t.Parent:findFirstChild("Torso") if Torso ~= nil then Torso.Anchored = true end script.Parent.onTouched:connect(onTouched)
This discussion is preserved as it was. New answers, comments, and votes are closed.

3 comments
That doesn't disable it. That turns to true when they jump. Could use a while loop or .Changed.
This answer is incorrect.
No, it doesn't disable it.