Currently I have this round timer script that when all pages get collected, the round timer get set to 1 minute left, however if all pages get collected and the timer is above 60, nothing happens.

This is the script I am using. Please note that this is not the full script and only the part that I think needs to be fixed.

for i = workspace_map.Settings.Timer.Value,0,-1 do
	if game.ReplicatedStorage.PagesLeft.Value == 0 then
			if i >= 60 then
				i = 60
			else
				break
			end
	end
	wait(1)
end

1 comment

0

This is not possible. You're just setting a "clone" of the i variable to 60. You could instead use a while loop