I want the guitar to also play a script upon equipping it, like a static holding animation. How would I do this?
COMMUNITY QUESTION
How do I make a script for a guitar that plays a looping audio when equipped?
1 answer
Try something like this: (put this script and put the sound in side of the script.)
script.Parent.Equipped:Connect:function()
script.SoundNameHere.Playing = true
script.SoundNameHere.Looping = true -- or change looping to what ever the loop variable is because I cant be bothered to check what the variable is xD
end)
script.Parent.UnEquipped:Connect:function()
script.SoundNameHere.Playing = true
script.SoundNameHere.Looping = true -- or change looping to what ever the loop variable is because I cant be bothered to check what the variable is xD
end)
1 comment
0
And the script.Parent.UnEquipped need to be script.Parent.Unequipped
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2 comments
hmm please provide some code so we can help.
script requests are not allowed, we are only here to help with currecnt scripts